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RustLeptosWASMSQLxDevin

Rust + Leptos × Devin AI Prompt Engineering

Stop fighting Devin hallucinations. Generate Rust + Leptos-aware prompts that produce code your team can actually ship.

❌ Generic AI Output
// ❌ Generic Devin output for Rust + Leptos
// Missing Rust conventions
// No error handling, no types
// Ignores Leptos best practices
function getData() {
  // hallucinated API
  return fetch('/api/data').then(r => r.json());
}
✅ Prompt Architect Output
// ✅ AI Prompt Architect output
// Full Rust conventions enforced
// Proper error handling & types
// Leptos best practices included
// Production-ready, zero hallucinations
Real Generated Output

Automated Quality Enforcement

Every prompt includes strict bans and deprecation rules tailored to your Rust + Leptos + WASM + SQLx + Devin stack

strict-bans.md — AI Prompt Architect
# ⛔ STRICT BANS — Enforced Constraints

## Framework Version Enforcement
- **BANNED**: React class components → Use functional components + hooks
- **BANNED**: `componentWillMount`, `componentWillUpdate` → Use `useEffect`
- **BANNED**: `getInitialState` → Use `useState` or `useReducer`
- **BANNED**: `createClass` syntax → Use arrow function components
- **BANNED**: PropTypes runtime validation → Use TypeScript interfaces
- **BANNED**: `defaultProps` static → Use ES6 default parameters

## TypeScript Enforcement
- **BANNED**: `any` type annotations → Use `unknown` + type guards
- **BANNED**: `@ts-ignore` comments → Fix the actual type error
- **BANNED**: Non-null assertions (`!`) → Use optional chaining (?.)
- **BANNED**: `enum` keyword → Use `as const` union types
- **BANNED**: `namespace` declarations → Use ES modules

## Security Constraints
- **BANNED**: `eval()`, `Function()` constructors
- **BANNED**: `innerHTML` assignments → Use `textContent` or sanitise
- **BANNED**: Hardcoded secrets, API keys, or credentials
- **BANNED**: `http://` URLs in production → Enforce `https://`
- **BANNED**: `*` CORS origins in production → Whitelist domains
- **BANNED**: SQL string concatenation → Use parameterised queries
- **BANNED**: `localStorage` for auth tokens → Use httpOnly cookies

## State Management
- **BANNED**: Prop drilling beyond 2 levels → Use Context or Zustand
- **BANNED**: `useEffect` for data fetching → Use React Query / SWR
- **BANNED**: Mutable state mutations → Use immutable update patterns
- **BANNED**: Global mutable variables → Use React state or stores

## API & Data Patterns
- **BANNED**: `fetch` without error handling → Wrap in try/catch
- **BANNED**: Untyped API responses → Define response interfaces
- **BANNED**: `console.log` in production → Use structured logger
- **BANNED**: Synchronous file I/O → Use async/await patterns
- **BANNED**: Unbounded `.find()` / `.filter()` on large arrays → Use Map/Set

## CSS & Styling
- **BANNED**: Inline styles for layout → Use CSS modules or Tailwind
- **BANNED**: `!important` overrides → Fix specificity properly
- **BANNED**: Fixed pixel breakpoints → Use relative units (rem/em)
- **BANNED**: `z-index` values > 100 → Use a z-index scale system
The Problem

Devin produces non-compiling Rust, ignores Leptos signals, and hallucinates component macros. Devin's autonomous coding sessions can drift from project conventions without structured prompts.

The Solution

AI Prompt Architect enforces Leptos view! macro, create_signal, server functions, and Rust lifetime annotations. It structures prompts that keep Devin aligned with your codebase conventions across autonomous sessions.

Frequently Asked Questions

Does it work with Devin AI?
Yes. AI Prompt Architect generates prompts optimised for Devin, including workspace context and constraint syntax that keeps Devin's autonomous sessions on-track.
Can it handle Rust projects?
Absolutely. Prompts include Rust-specific conventions, API patterns, and best practices to eliminate common hallucinations.
Is there a free tier?
Yes — generate up to 5 prompts per day for free. Pro tier unlocks unlimited generations, team sharing, and advanced templates.

Technical Deep Dive

How does it handle Rust lifetime annotations in AI-generated code?
The constraint engine encodes lifetime elision rules, explicit 'a annotations for struct references, and proper borrow checker patterns. Prompts prevent common AI mistakes like returning references to local variables.
Can it generate async Rust prompts with proper runtime handling?
Yes — prompts specify your runtime (tokio/async-std), enforce proper .await placement, and include Send + Sync bounds for cross-thread usage. The system prevents blocking calls inside async contexts.
How does AI Prompt Architect optimise prompts for Devin?
It structures prompts for autonomous multi-step execution — encoding verification checkpoints, rollback boundaries, and explicit success criteria. The system ensures Devin stays aligned with your conventions across long autonomous sessions.

See the difference yourself

Stop wasting time fixing AI-generated Rust code. Start with the right prompt.

Try Rust + Leptos + Devin Prompts Free

Sampling 5 chain-of-thought paths and majority-voting the answer improves accuracy by 12-18% over single-path CoT on ari.Wang et al., 'Self-Consistency Improves Chain of T…